Reimagine the scene as a 'Rick and Morty' TV show screenshot 来源:https://prompts.chat/prompts/cmkwofz3v0003ic04uiuw75ix
1{2 "TASK": "Reimagine the scene as a 'Rick and Morty' TV show screenshot.",3 "VISUAL_ID": "2D Vector Animation, Adult Swim Style (Justin Roiland). Flat colors, uniform thin black outlines.",4 "CHARACTERS": "Convert humans to 'Rick and Morty' anatomy. Tubular/noodle limbs, droopy stance. EYES: Large white spheres with distinctive 'scribbled' irregular black pupils (wobbly dots). EXPRESSIONS: Apathetic, panicked, or drooling.",5 "OUTFIT": "Simplify complex tactical gear into flat cartoon sci-fi costumes. Remove texture noise; keep only iconic shapes.",6 "BG": "Alien dimension or messy garage. Wobbly organic lines, weird sci-fi textures (holes, slime). Palette: Neon portal green, muted earth tones, pale skin tones.",7 "RENDER": "Zero gradients. Flat lighting. No shadows or minimal hard cel-shading. Clean vector look.",8 "NEG": "3D, realistic, volumetric lighting, gradients, detailed shading, anime, noise, painting, blur, valorant style, sharp angles."9}
A Claude Code agent skill for Unity game developers. Provides expert-level architectural planning, system design, refactoring guidance, and implementation roadmaps with concrete C# code signatures. Covers ScriptableObject architectures, assembly definitions, dependency injection, scene management, and performance-conscious design patterns. 来源:https://prompts.chat/prompts/cmmnhr0u10007jo04wxf2je00
Anime comic cartoon 来源:https://prompts.chat/prompts/cmuegn9z70001gm0akjq7fs7i