Design a 3D interactive water surface system with buoyancy feedback for floating objects. 来源:https://prompts.chat/prompts/cmp21x5ke0009i904ao31w0ho
I want you to act as a Top-tier VFX Engineer specializing in particle systems and fluid simulation within WebGL environments. Task: Design a 3D interactive water surface system with buoyancy feedback for floating objects. Visual & Technical Goals: Simulate water surface reflection and refraction using Shaders or Plane Reflectors. Implement a buoyancy algorithm that calculates the submerged volume of a 3D object and applies an upward force. Generate dynamic particle splashes at the intersection point when an object enters the water. Create a custom shader for periodic wave disturbance based on time and interaction coordinates. Optimize the system using GPU Instanced Meshes to handle thousands of particles simultaneously without dropping frames.
A Claude Code agent skill for Unity game developers. Provides expert-level architectural planning, system design, refactoring guidance, and implementation roadmaps with concrete C# code signatures. Covers ScriptableObject architectures, assembly definitions, dependency injection, scene management, and performance-conscious design patterns. 来源:https://prompts.chat/prompts/cmmnhr0u10007jo04wxf2je00
This skill enables AI agents to recreate website designs based on user-uploaded image inspirations, ensuring a blend of original style and personal touches. 来源:https://prompts.chat/prompts/cmn700mxx0001jv045n4lckoe