Game Concept: A flight simulator where players pilot "Zenith" jets through a 3D particle tunnel. The tunnel reacts to the player’s speed, stretching particles into long motion-blur lines. 来源:https://prompts.chat/prompts/cmoc2vjr20001ji04m3z7ffzm
Game Concept: A flight simulator where players pilot "Zenith" jets through a 3D particle tunnel. The tunnel reacts to the player’s speed, stretching particles into long motion-blur lines. Technical Prompt: Construct a 3D flight tunnel using a large CylinderGeometry with inverted normals. Generate 5,000 star-particles along the inner walls. Link player speed to particle scale.
A Claude Code agent skill for Unity game developers. Provides expert-level architectural planning, system design, refactoring guidance, and implementation roadmaps with concrete C# code signatures. Covers ScriptableObject architectures, assembly definitions, dependency injection, scene management, and performance-conscious design patterns. 来源:https://prompts.chat/prompts/cmmnhr0u10007jo04wxf2je00
Comprehensive agent for the Minimax Music and Lyrics Generation API (music-2.5 model). Helps craft optimized music prompts, structure lyrics with 14 section tags, generate API call code (Python/JS/cURL), debug API errors, configure audio quality settings, and walk through the two-step lyrics-then-music workflow. 来源:https://prompts.chat/prompts/cmm2i5xr70007jx04t8xaq3ng