
Photoreal wildlife photograph of a mandarin duck pair on a still autumn pond at first light: the male in full breeding plumage floats left-center facing slightly right, the mottled brown-grey female floats to the right facing him, amber maple leaves drift on glassy water with clear reflections, and soft pink-gold mist hangs over pines on the far bank. 来源:https://prompts.chat/prompts/cmw7ij4bi0005i407zdmkqpp1
A photorealistic wildlife photograph of a pair of mandarin ducks floating on a perfectly still autumn pond at first light, wide landscape 16:9. The male sits in the left-center foreground in full breeding plumage: orange sail-like tertial feathers raised on his back, a white crescent above the eye, a purple-green iridescent crest, a chestnut and orange chest with bold white stripes, a red bill, and a white belly, facing slightly right toward the female. The female floats to the right, mottled brown-grey with fine barring and a thin white eye-ring, facing left toward the male. Both birds rest on glassy water with clear, sharp reflections beneath them; many amber and gold maple leaves drift on the surface. Soft pink-gold first light and low mist hang over dark pines and autumn-colored trees on the far bank. Low water-level camera, shallow depth of field, peaceful dawn mood. No people, no text, no logos, no watermarks.
Animate the step 2 Faroese turf-roof village image as the first frame into a calm 6-second shot: the waterfall keeps falling and misting, teal water surges and foams at the cliff, grass and turf roofs barely stir, and the sheep stay put, with a very slow gentle drift and no new objects. Step 3 of the Faroese Turf-Roof Village Above a Sea Gorge at Golden Hour workflow. 来源:https://prompts.chat/prompts/cmw7iy5ny0005l2060e78gtjh
Start from the step 2 image "Turf-Roofed Faroese Village Above a Sea Gorge at Golden Hour" as the exact first frame, and animate it into a calm 6-second cinematic shot. Keep the cluster of about ten turf-roof houses on the left-center terrace (most black or very dark, one bright red near the center), the a few white sheep on the lower-left foreground slope, the tall waterfall on the right plunging into the deep teal inlet, the golden sidelight from the left, the distant headland, the sky, and the style exactly as in the image. The waterfall continuously falls and mists at the base; teal water gently surges and foams against the cliff; grass and turf roofs barely stir in a light wind; the sheep stay put; warm light holds. Very slow gentle camera drift, no new objects, no people appearing, no cars, no boats, no cuts, no text, no logos. Natural, realistic motion and soft coastal ambience.A 20-second, 16:9 live-action comedy in six hard-cut vignettes: ancient Egyptians treat modern devices as everyday tools — an electric scooter along a sphinx-lined avenue, a forklift at a temple worksite, a queen on a Nile jet ski, a market stall paid with an NFC scarab, a priest clearing sand with a leaf blower, and a mummy whose phone has dropped to 1%. Photoreal documentary look, diegetic sound, and exactly one unbranded modern object per shot. 来源:https://prompts.chat/prompts/cmw7pbc420001k208rxrqil3n
20 seconds, horizontal 16:9. A photorealistic live-action comedy montage consisting of exactly SIX separate vignettes. Ancient Egyptians casually use modern technology as if it has always existed. Six shots total, in the exact order below. Each vignette is ONE continuous shot, with hard cuts only at 00:03, 00:06, 00:09, 00:12 and 00:16. No transitions or additional shots. Begin each scene with the characters already positioned for its action. Show one clear gag, then cut after its payoff. Normal real-time movement, no slow motion. CHARACTERS Egyptian men: adults aged 25-45, olive-to-brown skin, dark eyes with black kohl, shaved heads or blue-and-gold striped nemes headdresses. Bare chests, white linen knee-length shendyt kilts and brown leather sandals. Real human actors with natural proportions. Queen, scene 3 only: approximately 28, olive skin, dark almond-shaped eyes, black shoulder-length bob with a blunt fringe, dramatic black eyeliner, turquoise eyeshadow. Thin gold diadem with a small upright cobra, broad gold-and-lapis collar, gold upper-arm cuffs and gold sandals. Fitted ankle-length white pleated linen dress. Calm regal expression. Both hands stay on the jet ski handlebars. Market woman, scene 4 only: approximately 35, long thin black braids reaching her shoulder blades, kohl eyeliner, plain ankle-length white linen dress, leather sandals. Turquoise-and-gold beaded collar with a gold scarab pendant hanging at upper-chest height. Visibly different from the queen. Mummy, scene 6 only: adult human figure completely wrapped in aged beige-grey linen bandages, with small frayed ends and dark gaps at the eyes. No exposed face. All fabric is opaque and securely fitted. Preserve each character's appearance and clothing within their scene. SETTING Ancient Egypt during its flourishing period. Stone temples, painted columns, palms, the Nile, working animals and ancient market stalls. Completed monuments look maintained and freshly finished. Scene 2 is an active construction site with unfinished stonework. No modern architecture, roads, cables, tourists or modern background clothing. Exactly one visible modern device in each scene: 1. Electric scooter. 2. Forklift. 3. Jet ski. 4. Payment terminal. 5. Cordless leaf blower. 6. Smartphone. The scarab pendant contains an invisible NFC chip but looks entirely ancient. No additional visible modern accessories or devices. All modern devices are unbranded. LOOK AND CAMERA Realistic cinema-camera footage with restrained handheld documentary character. Subtle hand movement, natural motion blur, slight grain, realistic skin pores, sweat, linen fibres, weathered wood and stone dust. Prioritize clear readable actions and stable object shapes. No deliberate focus hunting during a gag. Outdoor scenes share hard midday sunlight, a clear sky, short shadows and natural reflected light from sand, stone and water. The market awning creates believable shade. Natural colours, restrained contrast, no glossy commercial lighting. The tomb is illuminated only by one clay oil lamp and the smartphone while its screen is on. Expose the image so the mummy's final movement remains visible in the lamp light. Camera operators and filming equipment never appear. TIMELINE 00:00-00:03 | ELECTRIC SCOOTER One side three-quarter tracking shot at waist height on a stone-paved avenue lined with two rows of ram-headed sphinxes. A temple pylon stands in the distance. At the opening, a man wearing a nemes headdress is already riding a matte-black electric kick scooter toward screen right. Both feet are on the deck and both hands hold the handlebars. The scooter travels at a brisk but controlled speed over closely fitted paving stones. He overtakes a walking man leading a camel on the right side of the avenue, leaving a clear safe gap. The camel turns its head to follow the scooter. The rider stays casually serious. Keep the scooter wheels and the camel visible during the pass. Linen and headdress flaps move naturally in the breeze. Cut immediately after the scooter clears the camel. 00:03-00:06 | FORKLIFT One steady medium-wide shot at a pyramid construction site. A half-built pyramid rises in the background, with a small group of workers waiting beside slack hauling ropes. A yellow industrial forklift faces a wooden stone-hauling sledge. A roughly one-metre limestone cube rests on two thick wooden support runners on the sledge, leaving clear channels beneath the stone. At the opening, the forklift is stationary and both forks are already inserted fully through these channels beneath the block. A shaved-head Egyptian driver raises the block approximately 30 centimetres clear of the supports. The heavy block remains level and stable. A small amount of dust falls from its edges. Beside the forklift, outside the load's path, a foreman watches the successful lift and makes one short mark on a papyrus scroll with a reed pen. Show the lift and the foreman's reaction in the same composition. Cut after his mark. No driving, turning or additional lifting. 00:06-00:09 | JET SKI One wide shot from a low riverbank position, looking across the Nile. Palms and the opposite bank form the background, with a distant pyramid on the horizon. The queen is already riding a white-and-gold sit-down jet ski from screen left to screen right at a brisk speed. She sits securely astride the seat, her dress arranged clear of the controls and water intake. Her fitted diadem stays secure; only the tips of her bob and the edges of the dress move in the wind. A small papyrus-reed fishing boat floats several metres to the side of her route. Two fishermen are aboard, one seated and one crouched while holding a fishing net. The jet ski passes without contact and continues toward screen right. Its nearby trailing wake reaches the boat within the shot. The boat tilts once. The crouching fisherman drops backward onto the boat's low seat and accidentally releases the net's loose edge into the water. The seated fisherman grips the gunwale. The queen remains composed and does not look back. Keep the passing jet ski and the boat's reaction readable in the same shot. Cut on the fisherman's landing; the boat may still be rocking. 00:09-00:12 | CONTACTLESS SCARAB One medium shot beneath a linen market awning. Flatbreads, dates, onions and clay jars cover a wooden stall. Soft background movement from shoppers and a donkey carrying baskets. A bald merchant already holds a small black contactless payment terminal near the market woman's upper chest. His other hand already supports two flatbreads. The woman lifts her gold scarab pendant a short distance from her chest and touches it once to the terminal's upper contactless reader. The necklace is long enough for the movement and does not stretch. The pendant has a concealed NFC chip, with no visible modern markings. The terminal shows a simple green confirmation light and makes one beep. No readable words are needed. She releases the pendant, which falls back against her collar. The merchant immediately extends the two flatbreads, and she takes them with both hands. Both remain entirely matter-of-fact. Cut as the bread transfer finishes. 00:12-00:16 | LEAF BLOWER One medium-wide shot in a temple courtyard with painted stone columns. A priest wearing a nemes headdress stands to screen left with an orange cordless leaf blower. A thin layer of loose dry sand covers the paved ground directly beside the paws of a large stone sphinx. A second priest is already entering the background to screen right, carrying an incense bowl. The first priest points the nozzle low and toward screen right. The blower pushes the loose surface sand off the paving. A low plume travels approximately two metres in the established direction and briefly envelops the passing priest's upper body. The second priest stops. A light dusting remains on his face, shoulders and chest, leaving his expression clearly visible. He keeps hold of the incense bowl and gives the first priest a long, offended stare. A few grains fall from his brow. The first priest notices him, releases the trigger and lowers the nozzle. The motor winds down quickly. Quiet courtyard ambience remains audible. Cut on their awkward eye contact. No additional blast or repeated reaction. 00:16-00:20 | MUMMY'S BATTERY One continuous elevated medium shot looking diagonally into an open granite sarcophagus. A gentle handheld move closer is allowed, without changing the viewing side. The mummy is already seated INSIDE the sarcophagus, with its legs extended along the interior and its back raised against the head end. This position allows it to recline directly backward without climbing or turning. One clay oil lamp burns on the floor to the left, close enough to cast warm flickering light across the mummy's upper body and the inner rim. Painted hieroglyphs are faintly visible on the chamber wall. 00:16-00:17.3: The mummy scrolls once with a bandaged thumb. Hold the phone at an angle where its screen and the mummy's upper body are both readable. Cold screen light illuminates the bandages. A simple red battery icon with "1%" appears on the phone screen, accompanied by a brief low-battery chime. This is an in-world phone display, not a video overlay. 00:17.3-00:18.3: The mummy pauses, drops its shoulders and gives a tired muffled sigh. It presses the phone's side button once, turning the display off. 00:18.3-00:19.6: Still holding the phone, it reclines backward into the sarcophagus. Its head settles naturally against the inner headrest. It places the dark phone flat on its chest and rests its hands beside it. 00:19.6-00:20: Brief final hold on the mummy lying motionless, with the dark phone visible on its chest in the warm oil-lamp light. The sarcophagus remains open. End. AUDIO Only diegetic sound synchronized with visible actions. No music, narration, dialogue, laugh track or added comedy effects. Scene 1: quiet electric motor, wheels over stone, camel grunt and market-distance ambience. Scene 2: forklift motor and hydraulics, falling grit, faint construction ambience. Scene 3: jet ski engine, water spray, wake slapping the reed hull, one brief startled fisherman vocalization. Scene 4: subdued market chatter without intelligible words, one payment beep, bread and fabric movement. Scene 5: blower motor and sand hiss, then the motor winding down and quiet courtyard ambience. Scene 6: faint phone taps, one battery chime, muffled sigh and bandage rustle. Very quiet tomb ambience. CONTINUITY AND PRIORITIES Exactly six vignettes, each shown once, in the specified order. Total duration exactly 20 seconds. Each vignette has one main gag. Prioritize its visible setup, action and reaction over background detail. No extra business, repeated attempts or inserted close-ups. Maintain spatial positions and movement direction within each shot. Hands retain believable contact with controls and props. All vehicles remain supported by the appropriate surface. The forklift block remains stable on both forks. The jet ski never touches the fishing boat. The blower's sand follows the nozzle direction. The queen and market woman remain two distinct people with different hairstyles and jewellery. The phone remains in the mummy's hand until it is placed on the chest. Its screen stays dark after the side button is pressed. The oil lamp stays lit, and the sarcophagus never closes. Photorealistic actors, environments and effects. No cartoon appearance, plastic skin, duplicated people, body deformation, teleportation, changing costumes, floating props or impossible object intersections. No captions, subtitles, logos, watermarks or recording interface. The only required readable text is the small "1%" on the smartphone screen.
A 15-second photoreal historical documentary of the Acropolis of Athens at golden sunrise, built as exactly 15 one-second shots with clean hard cuts: aerial reveal, drone glide to the Parthenon, column close-ups, an orbit, the Caryatids of the Erechtheion and a final aerial pull-back over the city. Includes visual style, orchestral audio and consistency rules for accurate architecture and sunrise direction. Swap in any other historic landmark to reuse the shot list. 来源:https://prompts.chat/prompts/cmw94652k0004l50734pm80um
Create an ultra-realistic 15-second cinematic historical documentary of the Acropolis of Athens, Greece, during a spectacular golden sunrise. Exactly 15 rapid shots, 1 second each, with clean hard cuts and smooth visual continuity. Shot sequence: 1. Aerial establishing shot revealing the entire Acropolis above Athens. 2. Smooth drone glide toward the ancient Parthenon. 3. Wide symmetrical view of the Parthenon glowing in sunrise light. 4. Close-up of massive ancient Greek marble columns. 5. Slow tilt-up revealing the magnificent temple architecture. 6. Cinematic orbit around the Parthenon. 7. Close-up of intricate ancient stone carvings and sculptures. 8. Side-angle tracking shot along the majestic columns. 9. Tracking shot across ancient marble pathways. 10. Low-angle hero shot emphasizing the towering columns. 11. Pan across the Erechtheion and its famous Caryatid statues. 12. Golden sunlight illuminating weathered marble textures. 13. Elevated aerial view showing Athens stretching toward the horizon. 14. Close-up revealing ancient architectural details and stone textures. 15. Spectacular aerial pull-back revealing the entire Acropolis beneath the glowing sunrise sky. Visual style: Photorealistic 4K HDR, premium historical documentary cinematography, authentic ancient Greek architecture, warm golden-pink sunrise, soft atmospheric haze, realistic marble textures, cinematic drone movements, natural shadows, stable geometry, no flickering or distortion. Audio: Epic orchestral soundtrack with subtle ancient Greek-inspired instrumental atmosphere. Consistency: Maintain historically accurate architecture, consistent sunrise direction, realistic geography, and smooth visual continuity across all 15 shots.
A second-by-second 30-second Korean action-movie prompt: a quiet pastel-pink-haired waitress takes down a crime boss and his bodyguards, moving from a traditional restaurant into a steam-filled industrial kitchen. It specifies the timed fight beats, 120 FPS impact slow motion, aggressive handheld cinematography, Korean dialogue, layered sound design and a strict negative prompt that rules out gore and floaty physics. Optionally attach a character reference to lock her look. 来源:https://prompts.chat/prompts/cmw948acj0004l207sf8vwxyf
Create an EXTREMELY INTENSE, ultra-realistic, high-budget 30-second Korean action movie sequence featuring brutal, lightning-fast hand-to-hand combat inside a traditional Korean restaurant and its industrial kitchen.
60 FPS, realistic motion physics, high-speed combat, occasional 120 FPS slow-motion impact shots, seamless camera tracking, explosive sound design, authentic Korean dialogue.
ACTION INTENSITY: 10/10 — MAXIMUM.
The sequence must feel like a combination of elite Korean martial-arts choreography, gritty street fighting, and an explosive blockbuster action climax. Every second must contain suspense, danger, movement, or a powerful cinematic moment.
MAIN FEMALE CHARACTER — IDENTITY LOCK (optional: attach your character reference as Image 1)
A beautiful, athletic, 24-year-old Korean woman with a short, chin-length pastel-pink bob haircut, soft feathered layers, expressive dark eyes, natural Korean facial features, and a lean, powerful physique.
Her pastel-pink hair must remain clearly visible throughout the action, even under dramatic lighting.
Personality: Initially quiet, gentle, and respectful. When threatened, her expression transforms into an intimidating, ice-cold stare. Her fighting style is explosive, precise, aggressive, and extraordinarily fast.
Maintain identical facial features, pastel-pink hair, costume, proportions, and hairstyle across every shot.
ENVIRONMENT
A busy traditional Korean restaurant at night, transitioning into a cramped industrial kitchen.
Warm amber restaurant lighting contrasts with cold fluorescent kitchen lights. Stainless-steel counters, steaming pots, metal shelves, swinging kitchen doors, hanging utensils, stacks of plates, wet tiled floors, and narrow cooking aisles create a dangerous, highly interactive combat environment.
Steam bursts from boiling pots. Metallic objects crash to the floor. Glass shatters. Overturned furniture and scattered ingredients intensify the chaos.
SECOND-BY-SECOND ACTION SEQUENCE
00:00–00:03 — THE THREAT
Extreme cinematic close-up of a ruthless Korean crime boss slamming his palm against a restaurant table.
BANG.
An elderly restaurant owner flinches in terror.
Three muscular bodyguards in black suits stand behind the boss.
The crime boss grabs the elderly man's collar and threatens him in Korean.
Camera whip-pans toward a young pastel-pink-haired waitress standing motionless beside the kitchen entrance.
She slowly places her serving tray on the counter.
Her eyes narrow.
The restaurant becomes terrifyingly silent.
00:03–00:06 — THE FIRST EXPLOSION
One bodyguard aggressively approaches the waitress and reaches for her collar.
WITHOUT WARNING—
She explodes into motion.
A lightning-fast wrist deflection.
A vicious elbow strike into his padded upper torso.
She grabs his jacket, pivots, and slams him backward onto an empty restaurant table.
CRAAAAASH.
Plates bounce, chopsticks scatter, and the table collapses.
The camera rushes forward in a violent handheld tracking shot.
A second bodyguard charges.
She ducks beneath his punch and drives a powerful spinning kick into his chest.
He stumbles through the swinging kitchen doors.
00:06–00:10 — KITCHEN WARFARE
The camera follows the waitress directly into the industrial kitchen in one seamless tracking movement.
Two attackers rush her from opposite directions.
She slides beneath the first man's swinging arm, plants one hand on a stainless-steel counter, and delivers a powerful sideways kick that sends him stumbling into stacked metal trays.
CLANG! CLANG! CLANG!
The second attacker lunges from behind.
She turns sharply, catches his forearm, and uses his momentum to throw him across a preparation counter.
Metal bowls scatter across the floor.
Steam erupts from a nearby cooking station.
The camera circles rapidly around her as she moves through the chaos.
00:10–00:14 — THE STEAM ATTACK
A massive cloud of white steam fills the narrow kitchen aisle.
Visibility drops.
A muscular attacker suddenly emerges from the steam, swinging a heavy metal serving tray toward her.
She ducks at the final instant.
WHOOSH.
The tray smashes into a hanging rack behind her.
She immediately counters with three lightning-fast movements:
A palm strike.
A spinning elbow.
A powerful jumping knee into the attacker's guarded torso.
He crashes backward against a stainless-steel refrigerator.
BOOOOM.
The camera briefly enters dramatic slow motion, capturing her pastel-pink hair whipping through the steam.
Then instantly SNAP BACK TO REAL TIME.
00:14–00:18 — THE RELENTLESS COMBO
Two remaining attackers charge simultaneously.
The waitress leaps onto a low kitchen platform, launches herself forward, and performs a spectacular cinematic flying kick against the first attacker.
She lands, immediately pivots, and blocks the second man's punch.
A rapid-fire exchange follows:
BLOCK — ELBOW — DUCK — SPIN — KICK.
Five perfectly choreographed movements in two seconds.
The camera follows every strike with aggressive whip-pans and realistic impact shake.
One attacker crashes into stacked plastic crates.
The other tumbles across a stainless-steel counter, scattering vegetables and utensils.
The entire kitchen erupts in metallic noise.
00:18–00:22 — THE BIGGEST IMPACT
The largest bodyguard emerges through the steam.
He is nearly twice her size.
He charges with enormous force.
She dodges his first punch.
The second punch narrowly misses her face.
EXTREME CLOSE-UP: Her pastel-pink hair moves across her eyes.
She grips the edge of the counter, swings her legs upward, and executes a devastating cinematic double-leg push kick against his upper body.
120 FPS SLOW MOTION.
The attacker flies backward a short, physically believable distance and crashes through the swinging kitchen doors.
CRAAAAASH.
The doors slam against the walls.
A shower of loose utensils falls from a nearby shelf.
Cut instantly to real-time speed.
00:22–00:26 — THE FINAL BOSS
The crime boss stands in the restaurant doorway, stunned.
All his bodyguards are defeated.
He angrily removes his suit jacket and charges toward her.
The waitress remains completely motionless.
At the last second, she steps sideways, redirects his arm, and delivers a stunning spinning back kick.
BOOOOM.
He crashes backward into an empty dining chair, which collapses beneath him.
The camera pushes into an extreme close-up of her cold, emotionless face.
Her breathing remains controlled.
00:26–00:30 — THE SHOCKING REVEAL
The kitchen falls silent.
Steam drifts slowly through the air.
The crime boss looks up at her in disbelief.
He recognizes her.
His expression changes from anger to absolute terror.
He whispers in Korean:
"설마... 너였어?"
("No way... it was you?")
The waitress slowly removes her burgundy apron and drops it onto the floor.
CLOSE-UP: Her fearless eyes beneath her pastel-pink hair.
She replies in a quiet, intimidating Korean voice:
"이제 끝이야."
("It's over now.")
FINAL SHOT: A dramatic low-angle hero shot as she walks toward the camera through the steam-filled kitchen.
Massive cinematic bass drop.
HARD CUT TO BLACK.
CINEMATOGRAPHY
Extremely fast, aggressive Korean action cinematography.
Continuous handheld tracking during combat.
Rapid whip-pans synchronized with strikes.
Extreme close-ups of eyes, fists, feet, and facial reactions.
Dynamic low-angle shots emphasizing powerful kicks.
120 FPS slow motion ONLY for the most spectacular impacts.
Immediate speed ramp back into real-time combat.
Realistic body momentum, grounded stunts, and believable collisions.
Seamless camera movement through swinging doors and tight kitchen aisles.
Natural motion blur and dramatic depth of field.
SOUND DESIGN
Explosive Korean cinematic percussion, aggressive bass pulses, rapid heartbeat-like rhythms, deep impact booms, sharp whooshes, metal tray crashes, shattering dishes, steam hissing, footsteps scraping wet tiles, heavy breathing, and realistic combat grunts.
Music intensifies throughout the fight, then cuts into complete silence before the final dialogue.
NEGATIVE PROMPT
No cartoon physics, no exaggerated superhero powers, no floating characters, no unnatural body movements, no disconnected punches, no random teleportation, no distorted faces, no extra limbs, no changing hairstyles, no costume inconsistencies, no excessive blood, no gore, no blurry action, no unrealistic object interactions, no slow or weak choreography, no unnecessary pauses.
FINAL DIRECTIVE: Every fight movement must feel powerful, dangerous, fast, and cinematic. Prioritize extraordinary choreography, realistic collisions, explosive kitchen destruction, perfect character consistency, and maximum Korean action-movie intensity.
Animate the Santorini blue-dome village image from the previous step as the first frame into a calm 6-second shot: slow push-in toward the larger blue dome, subtle sun glitter on the sea, light haze drift, architecture locked. Step 2 of a two-step image-to-video workflow. 来源:https://prompts.chat/prompts/cmwae2ct90001l807cymmpjhe
Start from the previous step image "Whitewashed Santorini Cliffside Village with Blue Domes at Golden Hour" as the exact first frame, and animate it into a calm 6-second cinematic shot. Keep the sea on the left with the sun and gold path, the whitewashed village on the right, the two blue domes (larger center-right, one slightly lower), volcanic cliff rock, warm golden-hour light, haze, and style exactly as in the image. The camera makes a slow gentle push-in toward the larger blue dome. Subtle sun glitter shimmers on the sea; very light atmospheric haze drifts softly. Architecture stays locked. Natural, realistic motion, no large crowds, no close faces, no cuts, no text, no logos. Soft evening ambience, distant quiet air.
A reusable 16:9 4K template for AAA game-engine environment shots: a fixed photoreal real-time-render style block (indirect illumination, varied roughness, contact shadows, depth separation, clean full-frame scene) plus one slot for your scene. Comes with four ready example scenes: a valley of glowing flowers under two moons, a sunken coral-wrapped marble palace, a misty giant-mushroom swamp at night and a colossal world tree above a sunrise cloud sea. Great for wallpapers and concept art. 来源:https://prompts.chat/prompts/cmwaiwzcp0001l808cnihsqpe
Aspect ratio 16:9, 4K. Generate a photorealistic AAA image with a high-end real-time engine look. Emphasize indirect illumination, varied roughness, contact shadows and depth separation. Show only the clean rendered scene in full frame. Scene: [DESCRIBE YOUR SCENE]. All identities and designs are original. Example scenes (replace [DESCRIBE YOUR SCENE] with one of these): 1. The Valley of Flowers Beneath Two Moons: A rose-gold moon and a violet moon rise over a vast valley of glowing magenta and turquoise flowers, as a white crystal river winds toward floating mountains wrapped in soft pink mist. 2. The Sunken Palace: Rippling sunlight falls through deep turquoise water onto a sunken marble palace wrapped in coral, as small fish drift past its broken columns. 3. The Giant Mushroom Swamp: Soft teal light from glowing giant mushrooms reflects on a misty swamp at night, where a wooden boardwalk winds between twisted roots. 4. The World Tree Above the Cloud Sea: A colossal world tree with glowing cyan veins rises above a sea of peach and lavender sunrise clouds, as waterfalls of light pour from its branches and tiny cities shine along its roots.
A complete text-only prompt for a 20-second wordless comedy short in a painterly stylized 3D look with a hand-painted 2D finish: two rival drivers race for the last parking space on a sunny autumn street, block each other nose to nose, and a tiny calm grandma on a mint-green scooter zips in and takes it. It locks characters, cars, scale and continuity, then lays out 7 timed shots with lenses, camera moves, cartoon physics, golden-hour lighting and color grade. 来源:https://prompts.chat/prompts/cmwaiyws60001lc08q3pf9dn7
==== SCENE CONTEXT ==== A 20-second comedy short. One single continuous story. A sunny autumn afternoon in an old city neighborhood. The street is FULL of parked cars. Every spot is taken except ONE. Two rival drivers race for that LAST parking space. Just before they reach it, a tiny grandma on a scooter zips in and steals it. Pure visual comedy. NO dialogue. ==== ACTIVE REFERENCES ==== NONE. Text-only generation. The ART STYLE is fully described in STYLE below. ALL characters, cars and the street are defined below. KEEP every design IDENTICAL from first frame to last. ==== CHARACTERS ==== DRIVER A — "THE SUIT" Tall, lanky middle-aged man, long narrow face Thin black mustache, slicked-back hair, heavy eyebrows Grey suit, loose red tie Drives a vintage TEAL sedan with rounded fenders and chrome bumpers Personality: uptight, impatient, furious DRIVER B — "THE SHADES" Young woman, big curly dark hair Oversized round black sunglasses, mustard-yellow jacket Drives a small boxy ORANGE-RED hatchback Personality: cool, competitive, smug THE GRANDMA TINY, round, very short old woman White hair in a neat bun, round glasses Plum-purple coat, cream scarf Cream open-face helmet with small goggles pushed up Rides a small MINT-GREEN vintage scooter with a wicker basket of oranges Personality: calm, sweet-looking, secretly savage ==== LOCATION MAP ==== Two-lane city street lined with brick and brownstone buildings. Utility poles and street lamps along the sidewalk. Autumn trees with orange and red leaves. Hazy city skyline in the far background, glowing in the sun. The RIGHT curb is packed bumper to bumper with parked cars (brown van, dusty-blue car, cream station wagon, green pickup). ONE LAST EMPTY SPACE in that row, center of the street. Every other space is FULL. A blue square parking sign on a pole beside the space shows a big white letter "P". Driver A comes from FRAME LEFT in the near lane. Driver B comes from FRAME RIGHT in the far lane, oncoming. Both converge on the same last space. The grandma comes from BEHIND Driver A, along the curb. ==== SCALE LOCK ==== The cars are normal city car size. The grandma is TINY. Her head barely reaches a car door handle. Her scooter is SMALL, about half a car's length. The last space fits ONE car exactly. ==== CONTINUITY ==== Same street, same time of day, same sun direction in every shot. Car colors NEVER change: teal sedan, orange-red hatchback, mint-green scooter. Wardrobe NEVER changes. The parked cars never move. The last space stays empty until the grandma takes it. ==== FIRST FRAME / BLOCKING ==== Wide, slightly elevated view down the sunny autumn street. A full row of parked cars along the right curb with ONE gap at frame center. The "P" sign stands beside the gap. Leaves drift down slowly. Both cars are small in the distance: teal sedan far left, orange-red hatchback far right. The grandma is not visible yet. ==== FORMAT MODE ==== 16:9 horizontal. HARD CUTS at: 0:03 / 0:05 / 0:07 / 0:12 / 0:15 / 0:18 ==== OPTICS ==== SHOT 1 (0:00–0:03): 35mm wide establishing SHOT 2 (0:03–0:05): 50mm close-up through the windshield SHOT 3 (0:05–0:07): 50mm close-up through the windshield SHOT 4 (0:07–0:12): 24mm low-angle wide, near street level SHOT 5 (0:12–0:15): 28mm wide on the space SHOT 6 (0:15–0:18): 85mm close-up with snap zoom SHOT 7 (0:18–0:20): 35mm two-shot ==== CAMERA ==== SHOT 1: slow push-in toward the last empty space. SHOT 2: LOCKED. Calm tension. SHOT 3: LOCKED. Calm tension. SHOT 4: FAST low-angle tracking alongside the cars, whip pan between them. SHOT 5: LOCKED wide so the steal reads clearly. SHOT 6: SNAP ZOOM into the grandma's face. SHOT 7: LOCKED. Hold for the reaction. ==== ACTION ==== SHOT 1 (0:00–0:03) Sunny autumn street. Leaves falling. A full row of parked cars. ONE gap left, the "P" sign beside it. Both cars approach from opposite ends. HARD CUT. SHOT 2 (0:03–0:05) Driver A behind the wheel of the teal sedan. His eyes lock on the last space. Eyebrows slam down. He grips the wheel tighter. HARD CUT. SHOT 3 (0:05–0:07) Driver B behind the wheel of the orange-red hatchback. She slowly lowers her sunglasses. She glares back. A tiny smirk. HARD CUT. SHOT 4 (0:07–0:12) BOTH FLOOR IT. The cars race toward the last space from opposite directions. Driver A swerves around a cyclist. Driver B cuts across the lane. Leaf piles EXPLODE as they tear through. Both cars brake hard and swing toward the space at the same time. Bumpers miss each other by an inch. HARD CUT. SHOT 5 (0:12–0:15) Both cars screech to a stop, nose to nose, at the mouth of the space. They are blocking each other. ZIP. The tiny grandma on the mint-green scooter shoots between them. She glides perfectly into the last space. One orange bounces out of her basket. HARD CUT. SHOT 6 (0:15–0:18) SNAP ZOOM on the grandma. She pushes her goggles up calmly. She turns to camera and gives ONE slow, smug wink. HARD CUT. SHOT 7 (0:18–0:20) Two-shot of both drivers through their windshields. Frozen. Jaws dropped. A single orange leaf lands on Driver A's windshield. Hold. ==== PERFORMANCE ==== Exaggerated, readable cartoon acting. Big, clear facial expressions: glare, smirk, shock. Snappy comedic timing with pauses before each punch. The grandma stays perfectly calm the whole time. That IS the joke. ==== SURFACE DETAIL ==== Soft painted brick and brownstone walls, simplified. Brushy autumn foliage. Car bodies painted with soft gradients and glowing rim highlights. Painterly finish on every surface, NOT photoreal. ==== PHYSICS ==== Cartoon physics with real weight. Cars squash slightly when braking hard and stretch when accelerating. Leaves swirl and scatter in the cars' wake. Tires leave short skid marks. The scooter is light and nimble with a tiny bounce. ==== LIGHTING ==== Warm golden-hour sun, low in the sky, behind the buildings. LONG soft shadows across the street. Strong warm rim light glowing on every edge facing the sun. Cool blue-violet shadows on the shaded sides. Sun-washed haze between the buildings. Leaves glow orange where backlit. ==== COLOR GRADE ==== Warm oranges, peach and rust reds against cool blue-violet shadows. Soft hazy peach-yellow sky glow. Rich but soft saturation. ==== STYLE ==== PAINTERLY STYLIZED 3D with a HAND-PAINTED 2D FINISH. Looks like a modern animated feature film painted by hand. Soft painted gradients. Simple, clean graphic shapes. Minimal fine texture. Strong WARM vs COOL contrast: orange sunlit faces and walls, blue-violet shadows. Glowing warm rim light outlining characters and cars. Backgrounds simplified and hazy, with soft atmospheric depth. City skyline as soft painted silhouettes in sunlit haze. Characters are CARICATURED: elongated bodies, long thin limbs, big expressive faces. Soft painted shading, NOT plastic, NOT glossy CG, NOT photoreal. Cars are normal real-world cars. NO faces on the cars. NO text overlays. NO subtitles. NO watermark. NO logos. ==== OUTPUT SETTINGS ==== 16:9. 20 seconds. 7 shots with HARD CUTS at the listed timestamps. Clean, smooth animation. No flicker. ==== FINAL POSITIVE LOCKS ==== Painterly stylized 3D with a hand-painted 2D finish in EVERY frame. Golden-hour warm light, blue-violet shadows, glowing rim light. A FULL row of parked cars. ONE last space. ONE winner: the grandma. Teal sedan, orange-red hatchback and mint-green scooter stay IDENTICAL. The grandma is TINY and calm. The "P" sign reads exactly "P".