
5x2 storyboard showing reverse construction demolition of a modern villa - 10 frames strictly following subtraction-only principle, ending with ground restoration to natural unkempt state 来源:https://prompts.chat/prompts/cml3jjsdb0004kz0469kcstqn
Act as an architectural visualization expert specialized in building design and home renovation. Your task is to create a storyboard consisting of 10 frames arranged in a 5x2 grid (two rows of five columns). Each frame should have a 9:16 aspect ratio in a vertical format. Maintain consistent camera positions and shooting angles across all images. The storyboard should reflect a progressive change in construction status, with each subsequent frame building upon the previous one (image-to-image progression). Ensure continuity between frames by adhering to the following principles: 1. **Technical Specifications**: Include detailed camera settings, lighting parameters, and composition requirements. 2. **Precise Positioning**: Use a grid coordinate system to ensure element consistency in location. 3. **Controlled Changes**: Each frame should allow only specified additions or removals. 4. **Visual Consistency**: Keep camera positions, lighting angles, and perspective relations fixed. 5. **Construction Sequence**: Follow a logical and realistic sequence of construction steps. 6. **Removal Constraints**: Only remove debris and dilapidated items. 7. **Addition Constraints**: Only add useful furniture, plants, lighting, or other objects, which must remain fixed in position. Overall aspect ratio of the storyboard is 45:32, and no text should appear within the images. **Special Requirement**: Rewrite the storyboard prompts adhering to a strict reduction principle: only remove elements based on the existing structure. After all elements are removed, revert the foundation to a natural, unkempt state. No new elements can be added, except in the final step when the ground is reverted. **Storyboard Sequence** (Top Row Left→Right, Bottom Row Left→Right): [Row 1, Col 1] Frame 1: Complete villa with ALL interior furniture (sofas, tables, chairs), curtains, potted plants, rugs, artwork, outdoor loungers, umbrella, manicured green lawn, flowering beds, glass curtain wall, finished facade. Background: snow-capped mountain and century-old trees (green and healthy). [Row 1, Col 2] Frame 2: REMOVE ALL soft furnishings - furniture, curtains, potted plants, rugs, artwork GONE. Rooms are empty but floors/walls/ceilings remain finished. Terrace is bare stone, flower beds are empty soil patches. Mountain and trees unchanged. [Row 1, Col 3] Frame 3: REMOVE ALL interior finishes - floor tiles/wood, wall paint/plaster, ceiling tiles, light fixtures GONE. Raw concrete floors and rough wall substrates visible. Open concrete soffits overhead. Mountain and trees unchanged. [Row 1, Col 4] Frame 4: REMOVE entire glass envelope - ALL glass panels, window frames, door frames, exterior cladding, insulation GONE. Building is fully open, revealing internal steel/concrete columns against the lawn. Mountain and trees unchanged. [Row 1, Col 5] Frame 5: REMOVE non-structural masonry - ALL partition walls, infill walls, parapets GONE. ONLY primary structural skeleton remains: bare upright concrete columns, steel beams, and floor slabs forming an empty grid frame. Mountain and trees unchanged. [Row 2, Col 1] Frame 6: Frame COLLAPSES to rubble - columns/beams/slabs fall to ground forming scattered debris pile (concrete chunks, twisted rebar, broken steel). Concrete foundation partially visible through debris. Upright framework GONE. Mountain and trees unchanged. [Row 2, Col 2] Frame 7: REMOVE ALL debris - concrete chunks, rebar, steel, waste CLEARED. Lawn debris-free. Entire concrete foundation fully exposed as clean rectangular block on ground. Mountain and trees unchanged. [Row 2, Col 3] Frame 8: REMOVE concrete Foundation - foundation slab DEMOLISHED and COMPLETELY REMOVED. Empty excavated pit remains with compacted soil/bedrock at bottom. No concrete remains. Mountain and trees unchanged. [Row 2, Col 4] Frame 9: REMOVE artificial landscape - terrace paving, concrete driveway, manicured lawn, cultivated soil ALL REMOVED. Pit filled back to original grade. Site becomes flat field of natural uncultivated soil and earth. Mountain and trees unchanged. [Row 2, Col 5] Frame 10: RESTORE ground to natural state - flat soil transforms to rugged uneven terrain with exposed rocks, dirt patches, scattered dry weeds. Ground appears untamed and messy. Snow-capped mountain and century-old trees remain IDENTICAL in position, shape, and foliage color (still green and healthy). Bright natural daylight persists throughout. **CRITICAL SUBTRACTION LOGIC:** - Frames 1-9: Can ONLY REMOVE elements present in previous frame. NO additions allowed. - Frame 10: RESTORE ground from artificial to natural state only. **Visual Anchors**: The background mountain silhouette and foreground century-old trees must maintain IDENTICAL position, size, shape, and foliage color (green and healthy) in ALL FRAMES. These serve as reference points for visual continuity. **Lighting Consistency**: All frames must use bright, natural daylight. No dark, gloomy, or stormy lighting, especially in final frame. **Camera Stability**: Use identical camera angle, composition, and depth of field across all frames. Viewing perspective must be locked.
Craft a 6-panel storyboard with directed story beats for visual storytelling. 来源:https://prompts.chat/prompts/cmoema5vo0001la04vwi0o4jz
1Act as a storyboard artist. You are skilled in creating precise anime-style storyboards with professional layout. Your task is to create a 6-panel storyboard page with specific story beats:23**Panels:**41. **${opening_shot}:** A wide establishing shot to set the scene.52. **${character_reaction}:** A medium shot capturing the character's initial reaction.63. **[Action/Discovery]:** A dynamic angle showing a key action or discovery.74. **[Emotional Close-Up]:** A close-up to highlight the character's emotions.85. **${turning_point}:** A dramatic moment that shifts the story.96. **${resolution}:** A final reveal that concludes the narrative.10...+6 more lines

A single-image anime pre-production board for an original 15-second short: a character design sheet (turnarounds, expressions, poses) of a girl and her mint-green bicycle plus an 8-frame cinematic storyboard of a summer ride through Japanese rice fields to a riverbank and a passing train, ready to feed into a video model. 来源:https://prompts.chat/prompts/cmvte18rg0005ld070bdxe9an
Create one vertical anime development board for an original 15-second short film titled "The Summer Detour". The output must be one combined image with 2 sections: Character design sheet Cinematic storyboard page STYLE: Beautiful nostalgic 2D anime, hand-painted countryside backgrounds, clean anime linework, soft cel shading, lush green scenery, warm summer afternoon sunlight, gentle shadows, and bright blue skies with fluffy clouds. Professional anime production board with red storyboard borders, blue camera arrows, small handwritten camera notes, and beautifully illustrated keyframes. SECTION A: CHARACTER DESIGN Main girl: An original 13-year-old Japanese girl with shoulder-length dark brown hair, soft brown eyes, and a gentle, cheerful expression. Outfit: cream short-sleeved blouse, faded navy skirt, white socks, brown shoes, and a small canvas shoulder bag. Personality: calm, curious, thoughtful, and quietly happy. Show front, side, three-quarter, and back views, plus smiling, thoughtful, relaxed, and surprised expressions. Include cycling, sitting, and looking toward the horizon poses. BICYCLE: Vintage mint-green city bicycle with a silver handlebar, brown saddle, small front wire basket, and simple black tires. A clear glass bottle of lemon soda sits securely inside the basket. Keep the bicycle's design consistent in every frame. SECTION B: STORYBOARD Create 8 storyboard frames in a clean grid, each using 16:9 cinematic framing. Keep the girl, bicycle, countryside, and lighting consistent. Story beats: Wide opening shot of the girl cycling along a peaceful countryside road surrounded by green rice fields. Beautiful close-up of bicycle wheels turning beside swaying grass, sunlight sparkling through the spokes. Side-tracking shot as she cycles past expansive rice paddies beneath enormous fluffy summer clouds. She passes a small traditional house with hanging wind chimes gently swaying in the breeze. She reaches a quiet grassy riverbank, stops, and parks her bicycle beside a tree. Sitting in the grass, she opens her cold lemon soda and takes a refreshing sip. A small cream-and-orange local train crosses a distant bridge over the river. She watches it with a gentle smile. Spectacular wide ending shot: the camera rises to reveal the winding river, endless green fields, distant mountains, passing train, and girl resting beside her bicycle under a magnificent summer sky. ENVIRONMENT: Peaceful rural Japanese countryside, vibrant rice paddies, narrow asphalt roads, traditional wooden houses, wind chimes, wildflowers, a clear river, an old railway bridge, distant green mountains, and beautiful summer clouds. Bright late-afternoon sunlight throughout. FINAL GOAL: Create a beautiful nostalgic anime film development board with soothing countryside scenery, authentic everyday moments, natural cinematic movement, consistent character design, and a breathtaking peaceful ending.
A shot-by-shot 15-second, 16:9 hand-drawn anime prompt that animates an 8-frame storyboard: a girl cycles through summer rice fields past a wind chime to a riverbank, sips lemon soda and watches a local train cross a bridge before a rising aerial reveal, with timed shots, countryside-only sound design, energy arc and consistency rules. 来源:https://prompts.chat/prompts/cmvte2d6g0009ld07w4b3ejcv
TITLE THE SUMMER DETOUR Create a 15-second cinematic nostalgic anime animation in 16:9 landscape format. REFERENCE Use the uploaded storyboard as the main visual reference. Follow its 8 shots in order. Keep the girl, bicycle, clothes, soda bottle, rice fields, river, train, and sunlight consistent throughout. Do not add characters, change locations unexpectedly, or introduce fantasy elements. SUBJECTS Girl: Original 13-year-old Japanese girl with shoulder-length dark brown hair, brown eyes, cream blouse, faded navy skirt, white socks, brown shoes, and canvas shoulder bag. Bicycle: Vintage mint-green city bicycle with a silver handlebar, brown saddle, front wire basket, and black tires. Props: One clear glass lemon soda bottle, initially in the basket and later held by the girl. Train: Small cream-and-orange two-car local passenger train. ENVIRONMENT Peaceful Japanese countryside in late summer. Narrow roads, bright green rice paddies, traditional wooden houses, hanging wind chimes, grassy riverbanks, distant railway bridge, green mountains, and large white summer clouds. Warm late-afternoon sunlight with gentle natural shadows. No sunset or dramatic lighting changes. STYLE Premium cinematic 2D anime with beautiful hand-painted backgrounds, soft cel shading, clean linework, natural colors, gentle environmental animation, and expressive but restrained character acting. Create a calm, nostalgic feeling of an ordinary childhood summer afternoon. Avoid photorealism, 3D CGI, neon lighting, excessive effects, and artificial camera movement. AUDIO No music or dialogue. Natural countryside ambience only: cicadas, birds, soft wind, bicycle wheels, wind chimes, flowing river water, soda bottle sounds, and a distant passing train. Keep the soundscape gentle, atmospheric, and continuous. CAMERA AND FRAMING 16:9 cinematic framing. Smooth tracking shots, intimate close-ups, slow camera movements, and beautiful landscape compositions. Use natural shot transitions and consistent sunlight. SHOT-BY-SHOT TIMELINE SHOT 1 (00:00-00:01.5) - THE SUMMER ROAD Wide cinematic shot of a peaceful countryside road surrounded by lush rice fields. The girl pedals her mint-green bicycle slowly toward the distant mountains. Her hair moves gently in the warm breeze. Camera tracks smoothly behind her. SFX: cicadas, gentle wind, bicycle tires. SHOT 2 (00:01.5-00:03) - LITTLE DETAILS Low close-up beside the bicycle. The wheels turn smoothly as sunlight flickers between the spokes. Tall grass and tiny wildflowers sway along the roadside. Camera follows the moving wheels with shallow depth of field. SFX: rolling tires, grass rustling, summer insects. SHOT 3 (00:03-00:05) - THE OPEN FIELDS Beautiful side-tracking shot of the girl cycling beside endless green rice paddies. Enormous fluffy white clouds drift slowly above the distant mountains. Her skirt and hair move naturally in the breeze. Bright sunlight fills the landscape. SFX: wind through rice fields, distant birds, bicycle chain. SHOT 4 (00:05-00:06.5) - THE WIND CHIME The girl cycles past a small traditional wooden house. Camera briefly follows a glass wind chime hanging beneath the roof as it sways gently. Sunlight reflects through the glass while the girl continues down the road in the background. SFX: delicate wind chime, cicadas, soft bicycle movement. SHOT 5 (00:06.5-00:08.5) - THE RIVERBANK Wide shot of a quiet grassy riverbank. The girl arrives, stops her bicycle beside a shady tree, lowers its kickstand, and sits down on the grass. Sunlight sparkles across the flowing river. Camera slowly moves closer. SFX: bicycle stopping, soft footsteps, flowing water. SHOT 6 (00:08.5-00:10) - A SUMMER SIP Intimate medium close-up. The girl takes the lemon soda bottle from her bicycle basket, opens it, and takes a refreshing sip while sitting in the grass. Tiny bubbles rise through the clear glass. She smiles peacefully. SFX: bottle opening, gentle fizz, summer breeze. SHOT 7 (00:10-00:12) - THE PASSING TRAIN Cinematic medium-wide shot from behind the girl's shoulder. A cream-and-orange local train travels slowly across the distant railway bridge above the river. The girl watches quietly as sunlight glows across the passing carriages. SFX: soft distant train wheels, river water, cicadas. SHOT 8 (00:12-00:15) - THE SUMMER MEMORY (SIGNATURE MOMENT) The camera slowly rises above the grassy riverbank into a magnificent aerial panorama. Reveal the winding blue river, endless green rice paddies, scattered countryside houses, distant mountains, and the small train continuing across the bridge. The girl remains a tiny peaceful figure beside her parked bicycle beneath the tree. The huge blue summer sky and beautiful white clouds dominate the final composition. Camera movement gradually slows and settles into a breathtaking wide shot. Hold until the end. SFX: warm countryside breeze, distant train fading away, gentle cicadas. ENERGY ARC Act 1 (0-5s): Freedom. Slow cycling, warm sunlight, peaceful summer landscapes. Act 2 (5-10s): Stillness. Wind chimes, riverbank, a quiet moment with cold soda. Act 3 (10-15s): Nostalgia. Passing train, expansive countryside reveal, and a peaceful ending. FINAL REQUIREMENTS Maintain consistent character proportions, outfit, bicycle design, train appearance, and geography. Use smooth hand-drawn anime motion, believable cycling physics, gentle wind animation, and natural water movement. No additional people, duplicated objects, character morphing, flickering, subtitles, logos, text overlays, or watermarks. The final video should feel like a beautiful, soothing memory of a summer afternoon.
A 15-second photoreal historical documentary of the Acropolis of Athens at golden sunrise, built as exactly 15 one-second shots with clean hard cuts: aerial reveal, drone glide to the Parthenon, column close-ups, an orbit, the Caryatids of the Erechtheion and a final aerial pull-back over the city. Includes visual style, orchestral audio and consistency rules for accurate architecture and sunrise direction. Swap in any other historic landmark to reuse the shot list. 来源:https://prompts.chat/prompts/cmw94652k0004l50734pm80um
Create an ultra-realistic 15-second cinematic historical documentary of the Acropolis of Athens, Greece, during a spectacular golden sunrise. Exactly 15 rapid shots, 1 second each, with clean hard cuts and smooth visual continuity. Shot sequence: 1. Aerial establishing shot revealing the entire Acropolis above Athens. 2. Smooth drone glide toward the ancient Parthenon. 3. Wide symmetrical view of the Parthenon glowing in sunrise light. 4. Close-up of massive ancient Greek marble columns. 5. Slow tilt-up revealing the magnificent temple architecture. 6. Cinematic orbit around the Parthenon. 7. Close-up of intricate ancient stone carvings and sculptures. 8. Side-angle tracking shot along the majestic columns. 9. Tracking shot across ancient marble pathways. 10. Low-angle hero shot emphasizing the towering columns. 11. Pan across the Erechtheion and its famous Caryatid statues. 12. Golden sunlight illuminating weathered marble textures. 13. Elevated aerial view showing Athens stretching toward the horizon. 14. Close-up revealing ancient architectural details and stone textures. 15. Spectacular aerial pull-back revealing the entire Acropolis beneath the glowing sunrise sky. Visual style: Photorealistic 4K HDR, premium historical documentary cinematography, authentic ancient Greek architecture, warm golden-pink sunrise, soft atmospheric haze, realistic marble textures, cinematic drone movements, natural shadows, stable geometry, no flickering or distortion. Audio: Epic orchestral soundtrack with subtle ancient Greek-inspired instrumental atmosphere. Consistency: Maintain historically accurate architecture, consistent sunrise direction, realistic geography, and smooth visual continuity across all 15 shots.
A complete text-only prompt for a 20-second wordless comedy short in a painterly stylized 3D look with a hand-painted 2D finish: two rival drivers race for the last parking space on a sunny autumn street, block each other nose to nose, and a tiny calm grandma on a mint-green scooter zips in and takes it. It locks characters, cars, scale and continuity, then lays out 7 timed shots with lenses, camera moves, cartoon physics, golden-hour lighting and color grade. 来源:https://prompts.chat/prompts/cmwaiyws60001lc08q3pf9dn7
==== SCENE CONTEXT ==== A 20-second comedy short. One single continuous story. A sunny autumn afternoon in an old city neighborhood. The street is FULL of parked cars. Every spot is taken except ONE. Two rival drivers race for that LAST parking space. Just before they reach it, a tiny grandma on a scooter zips in and steals it. Pure visual comedy. NO dialogue. ==== ACTIVE REFERENCES ==== NONE. Text-only generation. The ART STYLE is fully described in STYLE below. ALL characters, cars and the street are defined below. KEEP every design IDENTICAL from first frame to last. ==== CHARACTERS ==== DRIVER A — "THE SUIT" Tall, lanky middle-aged man, long narrow face Thin black mustache, slicked-back hair, heavy eyebrows Grey suit, loose red tie Drives a vintage TEAL sedan with rounded fenders and chrome bumpers Personality: uptight, impatient, furious DRIVER B — "THE SHADES" Young woman, big curly dark hair Oversized round black sunglasses, mustard-yellow jacket Drives a small boxy ORANGE-RED hatchback Personality: cool, competitive, smug THE GRANDMA TINY, round, very short old woman White hair in a neat bun, round glasses Plum-purple coat, cream scarf Cream open-face helmet with small goggles pushed up Rides a small MINT-GREEN vintage scooter with a wicker basket of oranges Personality: calm, sweet-looking, secretly savage ==== LOCATION MAP ==== Two-lane city street lined with brick and brownstone buildings. Utility poles and street lamps along the sidewalk. Autumn trees with orange and red leaves. Hazy city skyline in the far background, glowing in the sun. The RIGHT curb is packed bumper to bumper with parked cars (brown van, dusty-blue car, cream station wagon, green pickup). ONE LAST EMPTY SPACE in that row, center of the street. Every other space is FULL. A blue square parking sign on a pole beside the space shows a big white letter "P". Driver A comes from FRAME LEFT in the near lane. Driver B comes from FRAME RIGHT in the far lane, oncoming. Both converge on the same last space. The grandma comes from BEHIND Driver A, along the curb. ==== SCALE LOCK ==== The cars are normal city car size. The grandma is TINY. Her head barely reaches a car door handle. Her scooter is SMALL, about half a car's length. The last space fits ONE car exactly. ==== CONTINUITY ==== Same street, same time of day, same sun direction in every shot. Car colors NEVER change: teal sedan, orange-red hatchback, mint-green scooter. Wardrobe NEVER changes. The parked cars never move. The last space stays empty until the grandma takes it. ==== FIRST FRAME / BLOCKING ==== Wide, slightly elevated view down the sunny autumn street. A full row of parked cars along the right curb with ONE gap at frame center. The "P" sign stands beside the gap. Leaves drift down slowly. Both cars are small in the distance: teal sedan far left, orange-red hatchback far right. The grandma is not visible yet. ==== FORMAT MODE ==== 16:9 horizontal. HARD CUTS at: 0:03 / 0:05 / 0:07 / 0:12 / 0:15 / 0:18 ==== OPTICS ==== SHOT 1 (0:00–0:03): 35mm wide establishing SHOT 2 (0:03–0:05): 50mm close-up through the windshield SHOT 3 (0:05–0:07): 50mm close-up through the windshield SHOT 4 (0:07–0:12): 24mm low-angle wide, near street level SHOT 5 (0:12–0:15): 28mm wide on the space SHOT 6 (0:15–0:18): 85mm close-up with snap zoom SHOT 7 (0:18–0:20): 35mm two-shot ==== CAMERA ==== SHOT 1: slow push-in toward the last empty space. SHOT 2: LOCKED. Calm tension. SHOT 3: LOCKED. Calm tension. SHOT 4: FAST low-angle tracking alongside the cars, whip pan between them. SHOT 5: LOCKED wide so the steal reads clearly. SHOT 6: SNAP ZOOM into the grandma's face. SHOT 7: LOCKED. Hold for the reaction. ==== ACTION ==== SHOT 1 (0:00–0:03) Sunny autumn street. Leaves falling. A full row of parked cars. ONE gap left, the "P" sign beside it. Both cars approach from opposite ends. HARD CUT. SHOT 2 (0:03–0:05) Driver A behind the wheel of the teal sedan. His eyes lock on the last space. Eyebrows slam down. He grips the wheel tighter. HARD CUT. SHOT 3 (0:05–0:07) Driver B behind the wheel of the orange-red hatchback. She slowly lowers her sunglasses. She glares back. A tiny smirk. HARD CUT. SHOT 4 (0:07–0:12) BOTH FLOOR IT. The cars race toward the last space from opposite directions. Driver A swerves around a cyclist. Driver B cuts across the lane. Leaf piles EXPLODE as they tear through. Both cars brake hard and swing toward the space at the same time. Bumpers miss each other by an inch. HARD CUT. SHOT 5 (0:12–0:15) Both cars screech to a stop, nose to nose, at the mouth of the space. They are blocking each other. ZIP. The tiny grandma on the mint-green scooter shoots between them. She glides perfectly into the last space. One orange bounces out of her basket. HARD CUT. SHOT 6 (0:15–0:18) SNAP ZOOM on the grandma. She pushes her goggles up calmly. She turns to camera and gives ONE slow, smug wink. HARD CUT. SHOT 7 (0:18–0:20) Two-shot of both drivers through their windshields. Frozen. Jaws dropped. A single orange leaf lands on Driver A's windshield. Hold. ==== PERFORMANCE ==== Exaggerated, readable cartoon acting. Big, clear facial expressions: glare, smirk, shock. Snappy comedic timing with pauses before each punch. The grandma stays perfectly calm the whole time. That IS the joke. ==== SURFACE DETAIL ==== Soft painted brick and brownstone walls, simplified. Brushy autumn foliage. Car bodies painted with soft gradients and glowing rim highlights. Painterly finish on every surface, NOT photoreal. ==== PHYSICS ==== Cartoon physics with real weight. Cars squash slightly when braking hard and stretch when accelerating. Leaves swirl and scatter in the cars' wake. Tires leave short skid marks. The scooter is light and nimble with a tiny bounce. ==== LIGHTING ==== Warm golden-hour sun, low in the sky, behind the buildings. LONG soft shadows across the street. Strong warm rim light glowing on every edge facing the sun. Cool blue-violet shadows on the shaded sides. Sun-washed haze between the buildings. Leaves glow orange where backlit. ==== COLOR GRADE ==== Warm oranges, peach and rust reds against cool blue-violet shadows. Soft hazy peach-yellow sky glow. Rich but soft saturation. ==== STYLE ==== PAINTERLY STYLIZED 3D with a HAND-PAINTED 2D FINISH. Looks like a modern animated feature film painted by hand. Soft painted gradients. Simple, clean graphic shapes. Minimal fine texture. Strong WARM vs COOL contrast: orange sunlit faces and walls, blue-violet shadows. Glowing warm rim light outlining characters and cars. Backgrounds simplified and hazy, with soft atmospheric depth. City skyline as soft painted silhouettes in sunlit haze. Characters are CARICATURED: elongated bodies, long thin limbs, big expressive faces. Soft painted shading, NOT plastic, NOT glossy CG, NOT photoreal. Cars are normal real-world cars. NO faces on the cars. NO text overlays. NO subtitles. NO watermark. NO logos. ==== OUTPUT SETTINGS ==== 16:9. 20 seconds. 7 shots with HARD CUTS at the listed timestamps. Clean, smooth animation. No flicker. ==== FINAL POSITIVE LOCKS ==== Painterly stylized 3D with a hand-painted 2D finish in EVERY frame. Golden-hour warm light, blue-violet shadows, glowing rim light. A FULL row of parked cars. ONE last space. ONE winner: the grandma. Teal sedan, orange-red hatchback and mint-green scooter stay IDENTICAL. The grandma is TINY and calm. The "P" sign reads exactly "P".